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Update retroarch windows
Update retroarch windows










  1. #Update retroarch windows drivers#
  2. #Update retroarch windows update#
  3. #Update retroarch windows driver#

#Update retroarch windows driver#

MENU: Enable ozone driver for UWP builds

#Update retroarch windows drivers#

MENU: Add memory statistics support to more context drivers MaterialUI/Ozone/XMB/RGUI can now run at higher framerates MENU: Framerate independent menu rendering. MENU: Selectively hide ‘Take Screenshot’ for video drivers that don’t support taking screenshots

#Update retroarch windows update#

MENU: Bugfix – you can no longer get stuck in Online Updater -> Update Core screen when toggling between ingame and menu LOCALIZATION: Add new Turkish translation LOCALIZATION: Update Spanish translation LOCALIZATION: Update Russian translation LOCALIZATION: Update Polish translation LOCALIZATION: Update Japanese translation LOCALIZATION: Update German translation LOCALIZATION: Update French translation LOCALIZATION: Update Chinese (Traditional) translation LOCALIZATION: Update Chinese (Simplified) translation LIBRETRO: Allow non-accelerated video to rotate the display

update retroarch windows

INPUT: Add (scaled radial) analog deadzone and sensitivity options GUI: Set language on first startup to the user’s preferred OS language (Windows, *nix and Android) GUI: Fix text display issues when using Japanese (and other unicode-dependent language) text with stb_unicode GUI: Fix text alignment when using stb_unicode GONG: Two player support via core option GONG: Add video refresh rate core options GL: Add a new “glcore” driver with slang support (requires GL 3.2+ or GLES3) GL: Add new “gl1” OpenGL 1.1 compliant video driver for legacy GPUs and software renderer Subsystem info is automatically saved to the history playlist for easy relaunching COMMON: Add subsystem support for playlists. COMMON: Add menu option to write log info to a file COMMON: Show GPU device name/version in log COMMON: Add “Help -> Send Debug Info” option (and F10 hotkey) to send diagnostic info to the RetroArch team for help with problems COMMON: Add option to change screen orientation via the windowing system (Android, Windows, X11) COMMON: Fix buffer overflows in system information COMMON: Add option to track how long content has been running over time COMMON: Fix typo preventing some SSE2-optimized pixel conversions from being used COMMON: Add some MMX-optimized pixel conversion routines COMMON: Fix content scanner creating false positive playlist entries that also have wrong label and crc32 COMMON: Fix sorting of playlists with blank labels COMMON: Make playlist sorting optional and consistent COMMON: For platforms without HAVE_THREADS, don’t automatically resume content when saving/loading state INPUT/ANDROID: Add “Input Block Timeout” option DISCORD: Fix potential crash when username is empty and discord is disabled CHEEVOS: Pop-up badges when an achievement is triggered

update retroarch windows update retroarch windows

CHEEVOS: New Cheevos implementation enabled by default CHEEVOS: Fix crash when reading memory that is out of range BLISS-BOX: Support PSX Jogcon (requires firmware 3.0) AUDIO: Avoid deadlocks in certain audio drivers when toggling menu sounds on ANDROID: Allow stylus/pen to move mouse without pressing down ANDROID: Add gamepad vibration support for cores that support rumble ANDROID: Add device vibration option for cores that support rumble ANDROID: Add option to vibrate on touch (works in menu or overlay) ANDROID: We now target API level 26 (minimum is still API level 9) 3DS: Fix screen tearing when running 50Hz content 3DS: Add unique IDs to prevent cores overwriting each other












Update retroarch windows